Classic logic puzzle · The crystal clearing Minesweeper.
Read the runes. Flag corrupted crystals. Reveal every safe tile.
Preparing the crystal field…
Read the runes. Flag corrupted crystals. Reveal every safe tile.
Preparing the crystal field…
Minesweeper is a logic game about finding safe spaces among hidden mines. Here, mines are corrupted crystals. A number counts mines in its eight neighboring cells, including diagonals. A blank tile has no neighboring mines, so connected blanks and their numbered edges open automatically.
Beginner is 9×9 with 10 mines; Intermediate is 16×16 with 40; Expert has 30 columns and 16 rows with 99. Your first reveal and its neighbors are safe. Boards are random, and later moves can require guessing.
Right-click, long-press or enable Flag mode to mark a hidden tile. Flags are your deductions, not confirmed mines. The counter shows mines minus flags and can go negative. If a 1 touches only one hidden cell, that cell must be a mine.
Double-click an open number, or focus it and press C, when its neighboring flag count matches the clue. This chord reveals the other neighbors. Wrong flags can make it hit a mine. On touchscreens you can also reveal safe neighbors individually.
Open every non-mine tile; flags are optional. Hitting a mine ends the round. Play again makes a new random board. The timer begins on your first reveal and stops on a win, loss or pause. Leaving the tab pauses play until you choose Resume. Only win records survive a reload.
For a Minesweeper how-to, read the Minesweeper guide. Stuck? Copy your visible clues into the Minesweeper Solver to find forced safe cells or compare probabilities. It cannot guarantee a safe guess.